Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
markup.qh
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1#pragma once
2
3// ==========================================================
4// Declarations for markup command code, reworked by Samual
5// Last updated: December 28th, 2011
6// ==========================================================
7
8const int NUM_MARKUPS = 41;
12
13string GenericCommand_markup(string s2);
string GenericCommand_markup(string s2)
Definition markup.qc:61
const int NUM_MARKUPS
Definition markup.qh:8
string markup_from[NUM_MARKUPS]
Definition markup.qh:10
string markup_to[NUM_MARKUPS]
Definition markup.qh:11
bool markup_init
Definition markup.qh:9
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2 f1points s1 s2
Definition all.inc:469