Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
multi.qh
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1#pragma once
2
3#ifdef SVQC
4void multi_trigger(entity this);
5void multi_reset(entity this);
6
7spawnfunc(trigger_once);
8#endif
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
void multi_trigger(entity this)
Definition multi.qc:20
void multi_reset(entity this)
Definition multi.qc:124
#define spawnfunc(id)
Definition spawnfunc.qh:96