Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
multi.qh
Go to the documentation of this file.
1
#pragma once
2
3
#ifdef SVQC
4
void
multi_trigger
(
entity
this
);
5
void
multi_reset
(
entity
this
);
6
7
spawnfunc
(trigger_once);
8
#endif
entity
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
multi_trigger
void multi_trigger(entity this)
Definition
multi.qc:20
multi_reset
void multi_reset(entity this)
Definition
multi.qc:124
spawnfunc
#define spawnfunc(id)
Definition
spawnfunc.qh:96
common
mapobjects
trigger
multi.qh
Generated on
for Xonotic QuakeC by
1.14.0