30#define CHAT_NOSPECTATORS() ((autocvar_g_chat_nospectators == 1) || (autocvar_g_chat_nospectators == 2 && !warmup_stage))
32int Say(
entity source,
int teamsay,
entity privatesay,
string msgin,
bool floodcontrol);
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
bool autocvar_g_chat_allowed
bool autocvar_g_chat_team_allowed
void PrintToChatAll(string text)
Prints the string to all clients' chat.
bool autocvar_g_chat_flood_notify_flooder
void PrintToChatTeam(int team_num, string text)
Print the string to chat of all clients of the specified team.
float autocvar_g_chat_flood_lmax
void PrintToChat(entity client, string text)
Print the string to the client's chat.
float autocvar_g_chat_flood_burst_tell
float autocvar_g_chat_flood_lmax_team
string NearestLocation(vector p)
int autocvar_g_chat_nospectators
bool autocvar_g_chat_show_playerid
float autocvar_g_chat_flood_lmax_tell
entity nearest_entity[NUM_NEAREST_ENTITIES]
void DebugPrintToChatTeam(int team_num, string text)
Print the string to chat of all clients of the specified team if the server cvar "developer" is not 0...
float autocvar_g_chat_flood_spl_tell
string formatmessage(entity this, string msg)
bool autocvar_g_chat_teamcolors
float autocvar_g_chat_flood_spl
int Say(entity source, int teamsay, entity privatesay, string msgin, bool floodcontrol)
message "": do not say, just test flood control return value: 1 = accept 0 = reject -1 = fake accept
float autocvar_g_chat_flood_spl_team
bool autocvar_g_chat_spectator_allowed
float autocvar_g_chat_flood_burst_team
void DebugPrintToChatAll(string text)
Prints the string to all clients' chat if the server cvar "developer" is not 0.
float floodcontrol_chattell
bool autocvar_g_chat_tellprivacy
float nearest_length[NUM_NEAREST_ENTITIES]
const float NUM_NEAREST_ENTITIES
void DebugPrintToChat(entity client, string text)
Print the string to the client's chat if the server cvar "developer" is not 0.
float autocvar_g_chat_flood_burst
bool autocvar_g_chat_private_allowed
float floodcontrol_chatteam