Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
debug.qh
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1#pragma once
2#include "pathlib.qh"
3
4#if DEBUGPATHING
5void pathlib_showpath(entity start);
6void pathlib_showpath2(entity path);
7void pathlib_showsquare(vector where,float goodsquare,float _lifetime);
8#endif
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
vector
Definition self.qh:92