Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
debug.qh
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#pragma once
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#include "
pathlib.qh
"
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#if DEBUGPATHING
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void
pathlib_showpath(
entity
start);
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void
pathlib_showpath2(
entity
path);
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void
pathlib_showsquare(
vector
where,
float
goodsquare,
float
_lifetime);
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#endif
entity
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
pathlib.qh
vector
vector
Definition
self.qh:92
server
pathlib
debug.qh
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