Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
slider_decibels.qh
Go to the documentation of this file.
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#pragma once
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3
#include "
slider.qh
"
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CLASS
(
XonoticDecibelsSlider
,
XonoticSlider
)
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METHOD
(
XonoticDecibelsSlider
,
loadCvars
,
void
(
entity
));
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METHOD
(
XonoticDecibelsSlider
,
saveCvars
,
void
(
entity
));
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METHOD
(
XonoticDecibelsSlider
,
valueToText
,
string
(
entity
,
float
));
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ENDCLASS
(
XonoticDecibelsSlider
)
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entity
makeXonoticDecibelsSlider_T
(
float
,
float
,
float
,
string
,
string
);
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entity
makeXonoticDecibelsSlider
(
float
,
float
,
float
,
string
);
entity
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
XonoticDecibelsSlider
Definition
slider_decibels.qh:4
XonoticDecibelsSlider::saveCvars
virtual void saveCvars()
XonoticDecibelsSlider::valueToText
virtual void valueToText()
XonoticDecibelsSlider::loadCvars
virtual void loadCvars()
XonoticSlider
Definition
slider.qh:4
CLASS
#define CLASS(...)
Definition
oo.qh:145
ENDCLASS
#define ENDCLASS(cname)
Definition
oo.qh:281
METHOD
#define METHOD(cname, name, prototype)
Definition
oo.qh:269
makeXonoticDecibelsSlider_T
entity makeXonoticDecibelsSlider_T(float, float, float, string, string)
Definition
slider_decibels.qc:31
makeXonoticDecibelsSlider
entity makeXonoticDecibelsSlider(float, float, float, string)
Definition
slider_decibels.qc:38
slider.qh
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xonotic
slider_decibels.qh
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