Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
superweapons.qh
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1#pragma once
2
4
6 ATTRIB(Superweapon, netname, string, "superweapons");
7 ATTRIB(Superweapon, m_name, string, _("Superweapons"));
8 ATTRIB(Superweapon, m_icon, string, "superweapons");
9#ifdef GAMEQC
11#endif
12#ifdef MENUQC
14#endif
ATTRIB(StatusEffect, m_name, string)
string m_name
string netname
string m_icon
#define REGISTER_STATUSEFFECT(id, inst)
Definition all.qh:12
#define NEW(cname,...)
Definition oo.qh:117
#define CLASS(...)
Definition oo.qh:145
#define ENDCLASS(cname)
Definition oo.qh:281
#define ATTRIB(...)
Definition oo.qh:148