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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Public Member Functions | |
| Sound (string() path) | |
| ATTRIB (Sound, sound_str, string()) | |
| ATTRIB (Sound, sound_str_, string) | |
| virtual void | sound_precache () |
Public Attributes | |
| int | m_id = 0 |
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inline |
Definition at line 123 of file sound.qh.
References Sound(), CONSTRUCT, and CONSTRUCTOR.
Referenced by Sound(), ATTRIB(), ATTRIB(), and sound_precache().
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inlinevirtual |
Definition at line 128 of file sound.qh.
References Sound(), _Sound_fixpath(), precache_sound(), sound_precache(), strcpy, and TC.
Referenced by sound_precache().