5#define autocvar_g_maplist cvar_string("g_maplist")
12#define autocvar_g_maplist_votable cvar("g_maplist_votable")
const int MAPVOTE_COUNT
Max number of votable maps/gametypes.
float autocvar_g_maplist_shuffle
string GameTypeVote_MapInfo_FixName(string m)
bool autocvar_g_maplist_check_waypoints
float mv_rng[MAPVOTE_COUNT]
(shared) random() value for each map/gametype to determine tiebreakers
bool autocvar_sv_vote_gametype
int autocvar_g_maplist_votable_detail
bool GameTypeVote_SetGametype(Gametype type, string gametype_string, bool call_hooks)
float autocvar_sv_vote_gametype_reduce_time
string autocvar_g_maplist_votable_screenshot_dir
int autocvar_g_maplist_index
int autocvar_g_maplist_mostrecent_count
bool autocvar_g_maplist_sizes_count_maxplayers
float GameTypeVote_Finished(int pos)
int mv_ranked[MAPVOTE_COUNT]
(shared) maps/gametypes ranked by most votes, first = most
string mv_pakfile[MAPVOTE_COUNT]
(maps) pk3 file location
string voted_gametype_string
float autocvar_sv_vote_gametype_timeout
bool autocvar_g_maplist_votable_suggestions_override_mostrecent
bool autocvar_g_maplist_votable_show_suggester
int mv_suggestion_ptr
(maps) index of where the next suggestion should be (starts as 0)
bool autocvar_g_maplist_ignore_sizes
bool autocvar_sv_vote_gametype_maplist_reset
int mv_voters
(shared) number of human voters present
string autocvar_sv_vote_gametype_options
float autocvar_g_maplist_votable_timeout
bool mv_show_suggester
(maps) whether to show suggesters, only for maps since you can't suggest gametypes
bool autocvar_g_maplist_votable_suggestions
float GameTypeVote_Start()
bool autocvar_sv_vote_gametype_default_current
int autocvar_g_maplist_votable_reduce_count
string mv_suggestions[MAPVOTE_COUNT]
(maps) name of the suggested map, later copied into mv_entries
bool autocvar_g_maplist_votable_abstain
int autocvar_rescan_pending
int autocvar_sv_vote_gametype_reduce_count
bool autocvar_g_maplist_sizes_count_bots
float autocvar_g_maplist_votable_reduce_time
int mv_ssdir_i[MAPVOTE_COUNT]
(shared) where to look for screenshots (mv_ssdirs index), set to 0 for gametype voting
int autocvar_sv_vote_gametype_detail
string autocvar_g_maplist_mostrecent
bool autocvar_g_maplist_selectrandom