Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
sv_survival.qh
Go to the documentation of this file.
1#pragma once
2
4#include <common/scores.qh>
5void surv_Initialize();
6
7REGISTER_MUTATOR(surv, false)
8{
11 {
13 }
14 return false;
15}
16
17.int survival_validkills; // store the player's valid kills to be given at the end of the match (avoid exposing their score until then)
#define MUTATOR_ONADD
Definition base.qh:309
#define REGISTER_MUTATOR(...)
Definition base.qh:295
#define MUTATOR_STATIC()
Definition base.qh:313
int survival_validkills
void surv_Initialize()