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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Functions | |
| REGISTER_MUTATOR (surv, false) | |
| void | surv_Initialize () |
Variables | |
| int | survival_validkills |
| REGISTER_MUTATOR | ( | surv | , |
| false | ) |
Definition at line 7 of file sv_survival.qh.
References MUTATOR_ONADD, MUTATOR_STATIC, and surv_Initialize().
| void surv_Initialize | ( | ) |
Definition at line 239 of file sv_survival.qc.
References allowed_to_spawn, autocvar_g_survival_round_timelimit, autocvar_g_survival_warmup, EliminatedPlayers_Init(), GameRules_scoring, round_handler_Init(), round_handler_Spawn(), SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_SECONDARY, Surv_CheckPlayers(), Surv_CheckWinner(), surv_isEliminated(), Surv_RoundStart(), and SurvivalStatuses_Init().
Referenced by REGISTER_MUTATOR().
| int survival_validkills |
Definition at line 17 of file sv_survival.qh.