Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
ui_touchexplode.qh
Go to the documentation of this file.
1
#pragma once
2
3
#include <
menu/xonotic/mutatortab.qh
>
4
CLASS
(
XonoticMutatorTouchExplodeTab
,
XonoticMutatorTab
)
5
METHOD
(
XonoticMutatorTouchExplodeTab
,
fill
,
void
(
entity
));
6
ATTRIB
(
XonoticMutatorTouchExplodeTab
,
title
,
string
, _(
"Touch explode"
));
7
ATTRIB
(
XonoticMutatorTouchExplodeTab
,
message
,
string
,
"g_touchexplode"
);
8
METHOD
(
XonoticMutatorTouchExplodeTab
,
canEnable
,
bool
(
entity
,
bool
));
9
ENDCLASS
(
XonoticMutatorTouchExplodeTab
)
10
entity
makeXonoticMutatorTouchExplodeTab
();
entity
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
XonoticMutatorTab
Definition
mutatortab.qh:10
XonoticMutatorTab::ATTRIB
ATTRIB(XonoticMutatorTab, title, string)
XonoticMutatorTouchExplodeTab
Definition
ui_touchexplode.qh:4
XonoticMutatorTouchExplodeTab::message
string message
Definition
ui_touchexplode.qh:7
XonoticMutatorTouchExplodeTab::canEnable
virtual void canEnable()
Definition
ui_touchexplode.qc:31
XonoticMutatorTouchExplodeTab::title
string title
Definition
ui_touchexplode.qh:6
XonoticMutatorTouchExplodeTab::fill
virtual void fill()
mutatortab.qh
CLASS
#define CLASS(...)
Definition
oo.qh:149
ENDCLASS
#define ENDCLASS(cname)
Definition
oo.qh:286
METHOD
#define METHOD(cname, name, prototype)
Definition
oo.qh:274
makeXonoticMutatorTouchExplodeTab
entity makeXonoticMutatorTouchExplodeTab()
Definition
ui_touchexplode.qc:5
common
mutators
mutator
touchexplode
ui_touchexplode.qh
Generated on
for Xonotic QuakeC by
1.16.1