Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
viewloc.qh
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1#pragma once
2
3// view location map object, intended for side-scrolling stages with a fixed camera position
4
5.entity viewloc; // points to the trigger_viewlocation networked entity
6
8
9#ifdef CSQC
10
12void viewloc_SetTags(entity this);
13
14#endif
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
entity viewloc
Definition viewloc.qh:13
void viewloc_SetViewLocation()
Definition viewloc.qc:97
void viewloc_SetTags(entity this)
Definition viewloc.qc:74
void viewloc_PlayerPhysics(entity this)
Definition viewloc.qc:13