Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
wepent.qh
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#pragma once
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REGISTER_NET_LINKED
(ENT_CLIENT_WEPENT)
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REGISTER_NET_TEMP
(CLIENT_WEPENT)
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.float
vortex_charge
;
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.float
vortex_chargepool_ammo
;
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.float
oknex_charge
;
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.float
oknex_chargepool_ammo
;
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.int
tuba_instrument
;
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.int
minelayer_mines
;
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.float
arc_heat_percent
;
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.int
hagar_load
;
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.int
clip_load
;
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.int
clip_size
;
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#ifdef SVQC
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bool
wepent_send
(
entity
this
,
entity
to,
int
sf);
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void
wepent_link
(
entity
wep);
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.int
m_forceupdate
;
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.Weapon
m_switchweapon
;
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.Weapon
m_weapon
;
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.Weapon
m_switchingweapon
;
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#endif
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#ifdef CSQC
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.int
m_wepent_slot
;
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.Weapon
activeweapon
;
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.Weapon
switchingweapon
;
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.Weapon
switchweapon
;
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.float
m_alpha
;
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.int
m_skin
;
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// only for Porto
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.bool
angles_held_status
;
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.vector
angles_held
;
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#endif
arc_heat_percent
float arc_heat_percent
Definition
arc.qh:137
entity
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
angles_held
vector angles_held
Definition
items.qc:16
m_alpha
float m_alpha
Definition
csqcmodel_settings.qh:23
m_forceupdate
int m_forceupdate
Definition
ent_cs.qh:44
REGISTER_NET_LINKED
#define REGISTER_NET_LINKED(id)
Definition
net.qh:55
REGISTER_NET_TEMP
#define REGISTER_NET_TEMP(id)
Definition
net.qh:28
vortex_charge
float vortex_charge
Definition
wepent.qh:6
m_weapon
Weapon m_weapon
Definition
wepent.qh:26
m_switchweapon
Weapon m_switchweapon
Definition
wepent.qh:25
vortex_chargepool_ammo
float vortex_chargepool_ammo
Definition
wepent.qh:7
wepent_send
bool wepent_send(entity this, entity to, int sf)
Definition
wepent.qc:123
m_skin
int m_skin
Definition
wepent.qh:40
oknex_charge
float oknex_charge
Definition
wepent.qh:8
switchingweapon
Weapon switchingweapon
Definition
wepent.qh:35
clip_load
int clip_load
Definition
wepent.qh:14
m_wepent_slot
int m_wepent_slot
Definition
wepent.qh:32
m_switchingweapon
Weapon m_switchingweapon
Definition
wepent.qh:27
tuba_instrument
int tuba_instrument
Definition
wepent.qh:10
minelayer_mines
int minelayer_mines
Definition
wepent.qh:11
oknex_chargepool_ammo
float oknex_chargepool_ammo
Definition
wepent.qh:9
hagar_load
int hagar_load
Definition
wepent.qh:13
switchweapon
Weapon switchweapon
Definition
wepent.qh:36
wepent_link
void wepent_link(entity wep)
Definition
wepent.qc:159
clip_size
int clip_size
Definition
wepent.qh:15
angles_held_status
bool angles_held_status
Definition
wepent.qh:43
activeweapon
Weapon activeweapon
Definition
wepent.qh:34
common
wepent.qh
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