Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
image.qc
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1#include "image.qh"
2
3entity makeXonoticImage(string theImage, float theAspect)
4{
5 entity me;
6 me = NEW(XonoticImage);
7 me.configureXonoticImage(me, theImage, theAspect);
8 return me;
9}
10void XonoticImage_configureXonoticImage(entity me, string theImage, float theAspect)
11{
12 me.configureImage(me, theImage);
13 me.forcedAspect = theAspect;
14}
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
#define NEW(cname,...)
Definition oo.qh:117
entity makeXonoticImage(string theImage, float theAspect)
Definition image.qc:3
void XonoticImage_configureXonoticImage(entity me, string theImage, float theAspect)
Definition image.qc:10