Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
nexposee.qc
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1#include "nexposee.qh"
2
4{
5 entity me;
7 return me;
8}
9
11{
12 m_goto(string_null, true); // hide
13}
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
void m_goto(string itemname, bool hide_menu_on_close)
Definition menu.qc:1051
string string_null
Definition nil.qh:9
#define NEW(cname,...)
Definition oo.qh:117
void XonoticNexposee_close(entity me)
Definition nexposee.qc:10
entity makeXonoticNexposee()
Definition nexposee.qc:3