DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
Here is a list of all macros with links to the files they belong to:
- i -
IDI_ICON1 :
resource.h
Image_LinearFloatFromsRGB :
image.h
Image_LinearFloatFromsRGBFloat :
image.h
Image_sRGBFloatFromLinear :
image.h
Image_sRGBFloatFromLinear_Lightmap :
image.h
Image_sRGBFloatFromLinearFloat :
image.h
IN_BESTWEAPON_MAX :
input.h
INCMAP_START :
ft2_fontdefs.h
INT_LOSSLESS_FORMAT_CONVERT_S :
qdefs.h
INT_LOSSLESS_FORMAT_CONVERT_U :
qdefs.h
INT_LOSSLESS_FORMAT_SIZE :
qdefs.h
INTEF_FLAG1QW :
protocol.h
INTEF_FLAG2QW :
protocol.h
INTOVERFLOW_ADD :
qdefs.h
INTOVERFLOW_DIV :
qdefs.h
INTOVERFLOW_MAX :
qdefs.h
INTOVERFLOW_MUL :
qdefs.h
INTOVERFLOW_NORMALIZE :
qdefs.h
INTOVERFLOW_SUB :
qdefs.h
invpow :
mathlib.h
ioctlsocket :
lhnet.c
IQM_BLENDINDEXES :
model_iqm.h
IQM_BLENDWEIGHTS :
model_iqm.h
IQM_BYTE :
model_iqm.h
IQM_COLOR :
model_iqm.h
IQM_CUSTOM :
model_iqm.h
IQM_DOUBLE :
model_iqm.h
IQM_FLOAT :
model_iqm.h
IQM_HALF :
model_iqm.h
IQM_INT :
model_iqm.h
IQM_LOOP :
model_iqm.h
IQM_NORMAL :
model_iqm.h
IQM_POSITION :
model_iqm.h
IQM_SHORT :
model_iqm.h
IQM_TANGENT :
model_iqm.h
IQM_TEXCOORD :
model_iqm.h
IQM_UBYTE :
model_iqm.h
IQM_UINT :
model_iqm.h
IQM_USHORT :
model_iqm.h
IS_CHAN :
sound.h
IS_CHAN_AUTO :
sound.h
IS_CHAN_SINGLE :
sound.h
IS_NEXUIZ_DERIVED :
com_game.h
IS_OLDNEXUIZ_DERIVED :
com_game.h
ISCOMMENT :
qdefs.h
ISWHITESPACE :
qdefs.h
ISWHITESPACEORCONTROL :
qdefs.h
IT_ARMOR1 :
quakedef.h
IT_ARMOR2 :
quakedef.h
IT_ARMOR3 :
quakedef.h
IT_AXE :
quakedef.h
IT_CELLS :
quakedef.h
IT_GRENADE_LAUNCHER :
quakedef.h
IT_INVISIBILITY :
quakedef.h
IT_INVULNERABILITY :
quakedef.h
IT_KEY1 :
quakedef.h
IT_KEY2 :
quakedef.h
IT_LIGHTNING :
quakedef.h
IT_NAILGUN :
quakedef.h
IT_NAILS :
quakedef.h
IT_QUAD :
quakedef.h
IT_ROCKET_LAUNCHER :
quakedef.h
IT_ROCKETS :
quakedef.h
IT_SHELLS :
quakedef.h
IT_SHOTGUN :
quakedef.h
IT_SIGIL1 :
quakedef.h
IT_SIGIL2 :
quakedef.h
IT_SIGIL3 :
quakedef.h
IT_SIGIL4 :
quakedef.h
IT_SUIT :
quakedef.h
IT_SUPER_LIGHTNING :
quakedef.h
IT_SUPER_NAILGUN :
quakedef.h
IT_SUPER_SHOTGUN :
quakedef.h
IT_SUPERHEALTH :
quakedef.h
Generated on Mon Mar 10 2025 16:50:23 for DarkPlaces by
1.12.0