DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
model_sprite.h
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1/*
2Copyright (C) 1996-1997 Id Software, Inc.
3
4This program is free software; you can redistribute it and/or
5modify it under the terms of the GNU General Public License
6as published by the Free Software Foundation; either version 2
7of the License, or (at your option) any later version.
8
9This program is distributed in the hope that it will be useful,
10but WITHOUT ANY WARRANTY; without even the implied warranty of
11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
13See the GNU General Public License for more details.
14
15You should have received a copy of the GNU General Public License
16along with this program; if not, write to the Free Software
17Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
18
19*/
20
21#ifndef MODEL_SPRITE_H
22#define MODEL_SPRITE_H
23
24/*
25==============================================================================
26
27SPRITE MODELS
28
29==============================================================================
30*/
31
32#include "spritegn.h"
33
34// FIXME: shorten these?
35typedef struct mspriteframe_s
36{
37 float up, down, left, right;
39
40typedef struct model_sprite_s
41{
44}
46
47#endif
48
mspriteframe_t * sprdata_frames
static vec3_t right
Definition sv_user.c:305
static vec3_t up
Definition sv_user.c:305