DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
model_sprite_t Struct Reference

#include <model_sprite.h>

Collaboration diagram for model_sprite_t:

Data Fields

mspriteframe_tsprdata_frames
int sprnum_type

Detailed Description

Definition at line 40 of file model_sprite.h.

Field Documentation

◆ sprdata_frames

mspriteframe_t* model_sprite_t::sprdata_frames

Definition at line 43 of file model_sprite.h.

◆ sprnum_type

int model_sprite_t::sprnum_type

Definition at line 42 of file model_sprite.h.

Referenced by CL_UpdateEntityShading_Entity(), and R_View_UpdateEntityVisible().


The documentation for this struct was generated from the following file: