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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <model_sprite.h>
Data Fields | |
| mspriteframe_t * | sprdata_frames |
| int | sprnum_type |
Definition at line 40 of file model_sprite.h.
| mspriteframe_t* model_sprite_t::sprdata_frames |
Definition at line 43 of file model_sprite.h.
| int model_sprite_t::sprnum_type |
Definition at line 42 of file model_sprite.h.
Referenced by CL_UpdateEntityShading_Entity(), and R_View_UpdateEntityVisible().