![]() |
DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
|
|
Go to the source code of this file.
Data Structures | |
| struct | dsprite2_t |
| struct | dsprite2frame_t |
| struct | dsprite_t |
| struct | dspriteframe_t |
| struct | dspriteframetype_t |
| struct | dspritegroup_t |
| struct | dspritehl_t |
| struct | dspriteinterval_t |
Macros | |
| #define | SPR_FACING_UPRIGHT 1 |
| #define | SPR_LABEL 5 |
| #define | SPR_LABEL_SCALE 6 |
| #define | SPR_ORIENTED 3 |
| #define | SPR_OVERHEAD 7 |
| #define | SPR_VP_PARALLEL 2 |
| #define | SPR_VP_PARALLEL_ORIENTED 4 |
| #define | SPR_VP_PARALLEL_UPRIGHT 0 |
| #define | SPRHL_ADDITIVE 1 |
| #define | SPRHL_ALPHATEST 3 |
| #define | SPRHL_INDEXALPHA 2 |
| #define | SPRHL_OPAQUE 0 |
| #define | SPRITE2_VERSION 2 |
| #define | SPRITE32_VERSION 32 |
| #define | SPRITE_VERSION 1 |
| #define | SPRITEHL_VERSION 2 |
Enumerations | |
| enum | spriteframetype_t { SPR_SINGLE =0 , SPR_GROUP } |
| #define SPR_FACING_UPRIGHT 1 |
Definition at line 97 of file spritegn.h.
Referenced by R_Model_Sprite_Draw_TransparentCallback().
| #define SPR_LABEL 5 |
Definition at line 101 of file spritegn.h.
Referenced by R_Model_Sprite_Draw_TransparentCallback(), and R_View_UpdateEntityVisible().
| #define SPR_LABEL_SCALE 6 |
Definition at line 102 of file spritegn.h.
Referenced by R_Model_Sprite_Draw_TransparentCallback(), and R_View_UpdateEntityVisible().
| #define SPR_ORIENTED 3 |
Definition at line 99 of file spritegn.h.
Referenced by R_Model_Sprite_Draw_TransparentCallback().
| #define SPR_OVERHEAD 7 |
Definition at line 103 of file spritegn.h.
Referenced by CL_UpdateEntityShading_Entity(), and R_Model_Sprite_Draw_TransparentCallback().
| #define SPR_VP_PARALLEL 2 |
Definition at line 98 of file spritegn.h.
Referenced by Mod_IDS2_Load(), and R_Model_Sprite_Draw_TransparentCallback().
| #define SPR_VP_PARALLEL_ORIENTED 4 |
Definition at line 100 of file spritegn.h.
Referenced by R_Model_Sprite_Draw_TransparentCallback().
| #define SPR_VP_PARALLEL_UPRIGHT 0 |
Definition at line 96 of file spritegn.h.
Referenced by R_Model_Sprite_Draw_TransparentCallback().
| #define SPRHL_ADDITIVE 1 |
Definition at line 106 of file spritegn.h.
Referenced by Mod_IDSP_Load().
| #define SPRHL_ALPHATEST 3 |
Definition at line 108 of file spritegn.h.
Referenced by Mod_IDSP_Load().
| #define SPRHL_INDEXALPHA 2 |
Definition at line 107 of file spritegn.h.
Referenced by Mod_IDSP_Load().
| #define SPRHL_OPAQUE 0 |
Definition at line 105 of file spritegn.h.
Referenced by Mod_IDSP_Load().
| #define SPRITE2_VERSION 2 |
Definition at line 52 of file spritegn.h.
Referenced by Mod_IDS2_Load().
| #define SPRITE32_VERSION 32 |
Definition at line 50 of file spritegn.h.
Referenced by Mod_IDSP_Load(), and Mod_Sprite_SharedSetup().
| #define SPRITE_VERSION 1 |
Definition at line 48 of file spritegn.h.
Referenced by Mod_IDSP_Load().
| #define SPRITEHL_VERSION 2 |
Definition at line 49 of file spritegn.h.
Referenced by Mod_IDSP_Load().
| enum spriteframetype_t |