DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
modelgen.h File Reference
#include "qtypes.h"
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Data Structures

struct  daliasframe_t
 
struct  daliasframetype_t
 
struct  daliasgroup_t
 
struct  daliasinterval_t
 
struct  daliasskingroup_t
 
struct  daliasskininterval_t
 
struct  daliasskintype_t
 
struct  dtriangle_t
 
struct  mdl_t
 
struct  stvert_t
 
struct  trivertx_t
 

Macros

#define ALIAS_ONSEAM   0x0020
 
#define ALIAS_VERSION   6
 
#define DT_FACES_FRONT   0x0010
 

Enumerations

enum  aliasframetype_t { ALIAS_SINGLE =0 , ALIAS_GROUP }
 
enum  aliasskintype_t { ALIAS_SKIN_SINGLE =0 , ALIAS_SKIN_GROUP }
 

Macro Definition Documentation

◆ ALIAS_ONSEAM

#define ALIAS_ONSEAM   0x0020

Definition at line 37 of file modelgen.h.

◆ ALIAS_VERSION

#define ALIAS_VERSION   6

Definition at line 35 of file modelgen.h.

Referenced by Mod_IDP0_Load().

◆ DT_FACES_FRONT

#define DT_FACES_FRONT   0x0010

Definition at line 80 of file modelgen.h.

Enumeration Type Documentation

◆ aliasframetype_t

Enumerator
ALIAS_SINGLE 
ALIAS_GROUP 

Definition at line 39 of file modelgen.h.

aliasframetype_t
Definition modelgen.h:39
@ ALIAS_SINGLE
Definition modelgen.h:39
@ ALIAS_GROUP
Definition modelgen.h:39

◆ aliasskintype_t

Enumerator
ALIAS_SKIN_SINGLE 
ALIAS_SKIN_GROUP 

Definition at line 41 of file modelgen.h.

aliasskintype_t
Definition modelgen.h:41
@ ALIAS_SKIN_GROUP
Definition modelgen.h:41
@ ALIAS_SKIN_SINGLE
Definition modelgen.h:41