DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
pmove.h File Reference
#include "qtypes.h"
#include "protocol.h"
Include dependency graph for pmove.h:

Go to the source code of this file.

Data Structures

struct  movevars_t
struct  playermove_t

Enumerations

enum  waterlevel_t { WATERLEVEL_NONE , WATERLEVEL_WETFEET , WATERLEVEL_SWIMMING , WATERLEVEL_SUBMERGED }

Enumeration Type Documentation

◆ waterlevel_t

Enumerator
WATERLEVEL_NONE 
WATERLEVEL_WETFEET 
WATERLEVEL_SWIMMING 
WATERLEVEL_SUBMERGED 

Definition at line 7 of file pmove.h.

8{
13}
@ WATERLEVEL_WETFEET
Definition client.h:1326
@ WATERLEVEL_SUBMERGED
Definition client.h:1328
@ WATERLEVEL_SWIMMING
Definition client.h:1327
@ WATERLEVEL_NONE
Definition client.h:1325