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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <pmove.h>
Data Fields | |
| vec3_t | angles |
| usercmd_t | cmd |
| qbool | crouched |
| vec3_t | maxs |
| vec3_t | mins |
| vec3_t | movedir |
| int | movetype |
| qbool | onground |
| vec3_t | origin |
| struct prvm_edict_s * | self |
| vec3_t | velocity |
| float | waterjumptime |
| waterlevel_t | waterlevel |
| int | watertype |
| waterlevel_t playermove_t::waterlevel |