DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
snd_ogg.h
Go to the documentation of this file.
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/*
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Copyright (C) 2003 Mathieu Olivier
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifndef SND_OGG_H
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#define SND_OGG_H
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#include "
qtypes.h
"
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struct
sfx_s
;
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qbool
OGG_OpenLibrary
(
void
);
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void
OGG_CloseLibrary
(
void
);
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qbool
OGG_LoadVorbisFile
(
const
char
*filename,
struct
sfx_s
*sfx);
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#endif
qtypes.h
qbool
bool qbool
Definition
qtypes.h:9
OGG_OpenLibrary
qbool OGG_OpenLibrary(void)
Definition
snd_ogg.c:267
OGG_CloseLibrary
void OGG_CloseLibrary(void)
Definition
snd_ogg.c:320
OGG_LoadVorbisFile
qbool OGG_LoadVorbisFile(const char *filename, struct sfx_s *sfx)
sfx_s
Definition
snd_main.h:67
snd_ogg.h
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