DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
FT_Outline_Funcs Struct Reference

#include <ft2_defs.h>

+ Collaboration diagram for FT_Outline_Funcs:

Data Fields

FT_Outline_ConicToFunc conic_to
 
FT_Outline_CubicToFunc cubic_to
 
FT_Pos delta
 
FT_Outline_LineToFunc line_to
 
FT_Outline_MoveToFunc move_to
 
int shift
 

Detailed Description

Definition at line 170 of file ft2_defs.h.

Field Documentation

◆ conic_to

FT_Outline_ConicToFunc FT_Outline_Funcs::conic_to

Definition at line 174 of file ft2_defs.h.

◆ cubic_to

FT_Outline_CubicToFunc FT_Outline_Funcs::cubic_to

Definition at line 175 of file ft2_defs.h.

◆ delta

FT_Pos FT_Outline_Funcs::delta

Definition at line 178 of file ft2_defs.h.

◆ line_to

FT_Outline_LineToFunc FT_Outline_Funcs::line_to

Definition at line 173 of file ft2_defs.h.

◆ move_to

FT_Outline_MoveToFunc FT_Outline_Funcs::move_to

Definition at line 172 of file ft2_defs.h.

◆ shift

int FT_Outline_Funcs::shift

Definition at line 177 of file ft2_defs.h.


The documentation for this struct was generated from the following file: