DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
cachepic_t Struct Reference
+ Collaboration diagram for cachepic_t:

Data Fields

int autoload
 
struct cachepic_schain
 
unsigned int flags
 
int height
 
int lastusedframe
 
char name [MAX_QPATH]
 
skinframe_tskinframe
 
int texflags
 
int width
 

Detailed Description

Definition at line 30 of file gl_draw.c.

Field Documentation

◆ autoload

int cachepic_t::autoload

Definition at line 35 of file gl_draw.c.

◆ chain

struct cachepic_s* cachepic_t::chain

Definition at line 43 of file gl_draw.c.

◆ flags

unsigned int cachepic_t::flags

Definition at line 45 of file gl_draw.c.

◆ height

int cachepic_t::height

Definition at line 33 of file gl_draw.c.

◆ lastusedframe

int cachepic_t::lastusedframe

Definition at line 39 of file gl_draw.c.

◆ name

char cachepic_t::name[MAX_QPATH]

Definition at line 47 of file gl_draw.c.

◆ skinframe

skinframe_t* cachepic_t::skinframe

Definition at line 41 of file gl_draw.c.

◆ texflags

int cachepic_t::texflags

Definition at line 37 of file gl_draw.c.

Referenced by Draw_CachePic_Flags(), and Draw_NewPic().

◆ width

int cachepic_t::width

Definition at line 33 of file gl_draw.c.


The documentation for this struct was generated from the following file: