DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
debug_data_t Struct Reference
+ Collaboration diagram for debug_data_t:

Data Fields

char break_statement [256]
 
int watch_edict
 
char watch_field [256]
 
char watch_global [256]
 

Detailed Description

Definition at line 2990 of file prvm_edict.c.

Field Documentation

◆ break_statement

char debug_data_t::break_statement[256]

Definition at line 2992 of file prvm_edict.c.

Referenced by PRVM_Breakpoint_f(), and PRVM_UpdateBreakpoints().

◆ watch_edict

int debug_data_t::watch_edict

Definition at line 2994 of file prvm_edict.c.

Referenced by PRVM_EdictWatchpoint_f(), and PRVM_UpdateBreakpoints().

◆ watch_field

char debug_data_t::watch_field[256]

Definition at line 2995 of file prvm_edict.c.

Referenced by PRVM_EdictWatchpoint_f(), and PRVM_UpdateBreakpoints().

◆ watch_global

char debug_data_t::watch_global[256]

Definition at line 2993 of file prvm_edict.c.

Referenced by PRVM_GlobalWatchpoint_f(), and PRVM_UpdateBreakpoints().


The documentation for this struct was generated from the following file: