DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
debug_data_t Struct Reference
Collaboration diagram for debug_data_t:

Data Fields

char break_statement [256]
int watch_edict
char watch_field [256]
char watch_global [256]

Detailed Description

Definition at line 3025 of file prvm_edict.c.

Field Documentation

◆ break_statement

char debug_data_t::break_statement[256]

Definition at line 3027 of file prvm_edict.c.

Referenced by PRVM_Breakpoint_f(), and PRVM_UpdateBreakpoints().

◆ watch_edict

int debug_data_t::watch_edict

Definition at line 3029 of file prvm_edict.c.

Referenced by PRVM_EdictWatchpoint_f(), and PRVM_UpdateBreakpoints().

◆ watch_field

char debug_data_t::watch_field[256]

Definition at line 3030 of file prvm_edict.c.

Referenced by PRVM_EdictWatchpoint_f(), and PRVM_UpdateBreakpoints().

◆ watch_global

char debug_data_t::watch_global[256]

Definition at line 3028 of file prvm_edict.c.

Referenced by PRVM_GlobalWatchpoint_f(), and PRVM_UpdateBreakpoints().


The documentation for this struct was generated from the following file: