DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
dhlmdl_bone_controller_t Struct Reference

#include <model_hlmdl.h>

+ Collaboration diagram for dhlmdl_bone_controller_t:

Data Fields

int32_t bone
 
float end
 
int32_t index
 
int32_t rest
 
float start
 
int32_t type
 

Detailed Description

Definition at line 120 of file model_hlmdl.h.

Field Documentation

◆ bone

int32_t dhlmdl_bone_controller_t::bone

Definition at line 122 of file model_hlmdl.h.

◆ end

float dhlmdl_bone_controller_t::end

Definition at line 125 of file model_hlmdl.h.

◆ index

int32_t dhlmdl_bone_controller_t::index

Definition at line 127 of file model_hlmdl.h.

◆ rest

int32_t dhlmdl_bone_controller_t::rest

Definition at line 126 of file model_hlmdl.h.

◆ start

float dhlmdl_bone_controller_t::start

Definition at line 124 of file model_hlmdl.h.

◆ type

int32_t dhlmdl_bone_controller_t::type

Definition at line 123 of file model_hlmdl.h.


The documentation for this struct was generated from the following file: