DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
dpmmesh_t Struct Reference

#include <model_dpmodel.h>

+ Collaboration diagram for dpmmesh_t:

Data Fields

unsigned int num_tris
 
unsigned int num_verts
 
unsigned int ofs_groupids
 
unsigned int ofs_indices
 
unsigned int ofs_texcoords
 
unsigned int ofs_verts
 
char shadername [32]
 

Detailed Description

Definition at line 55 of file model_dpmodel.h.

Field Documentation

◆ num_tris

unsigned int dpmmesh_t::num_tris

Definition at line 60 of file model_dpmodel.h.

Referenced by Mod_DARKPLACESMODEL_Load().

◆ num_verts

unsigned int dpmmesh_t::num_verts

Definition at line 59 of file model_dpmodel.h.

Referenced by Mod_DARKPLACESMODEL_Load().

◆ ofs_groupids

unsigned int dpmmesh_t::ofs_groupids

Definition at line 64 of file model_dpmodel.h.

◆ ofs_indices

unsigned int dpmmesh_t::ofs_indices

Definition at line 63 of file model_dpmodel.h.

Referenced by Mod_DARKPLACESMODEL_Load().

◆ ofs_texcoords

unsigned int dpmmesh_t::ofs_texcoords

Definition at line 62 of file model_dpmodel.h.

Referenced by Mod_DARKPLACESMODEL_Load().

◆ ofs_verts

unsigned int dpmmesh_t::ofs_verts

Definition at line 61 of file model_dpmodel.h.

Referenced by Mod_DARKPLACESMODEL_Load().

◆ shadername

char dpmmesh_t::shadername[32]

Definition at line 58 of file model_dpmodel.h.

Referenced by Mod_DARKPLACESMODEL_Load().


The documentation for this struct was generated from the following file: