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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <protocol.h>
Data Fields | |
int | endentity |
int | firstentity |
int | framenum |
double | time |
Definition at line 569 of file protocol.h.
int entity_frameinfo_t::endentity |
Definition at line 574 of file protocol.h.
Referenced by EntityFrame_AddFrame_Client(), EntityFrame_AddFrame_Server(), and EntityFrame_FetchFrame().
int entity_frameinfo_t::firstentity |
Definition at line 573 of file protocol.h.
Referenced by EntityFrame_AddFrame_Client(), EntityFrame_AddFrame_Server(), and EntityFrame_FetchFrame().
int entity_frameinfo_t::framenum |
Definition at line 572 of file protocol.h.
Referenced by EntityFrame_AckFrame(), EntityFrame_AddFrame_Client(), EntityFrame_AddFrame_Server(), EntityFrame_FetchFrame(), and EntityFrame_MostRecentlyRecievedFrameNum().
double entity_frameinfo_t::time |
Definition at line 571 of file protocol.h.