![]() |
DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
|
|
#include <protocol.h>
Data Fields | |
| int | endentity |
| int | firstentity |
| int | framenum |
| double | time |
Definition at line 569 of file protocol.h.
| int entity_frameinfo_t::endentity |
Definition at line 574 of file protocol.h.
Referenced by EntityFrame_AddFrame_Client(), EntityFrame_AddFrame_Server(), and EntityFrame_FetchFrame().
| int entity_frameinfo_t::firstentity |
Definition at line 573 of file protocol.h.
Referenced by EntityFrame_AddFrame_Client(), EntityFrame_AddFrame_Server(), and EntityFrame_FetchFrame().
| int entity_frameinfo_t::framenum |
Definition at line 572 of file protocol.h.
Referenced by EntityFrame_AckFrame(), EntityFrame_AddFrame_Client(), EntityFrame_AddFrame_Server(), EntityFrame_FetchFrame(), and EntityFrame_MostRecentlyRecievedFrameNum().
| double entity_frameinfo_t::time |
Definition at line 571 of file protocol.h.