DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
entityframe5_packetlog_t Struct Reference

#include <protocol.h>

+ Collaboration diagram for entityframe5_packetlog_t:

Data Fields

int numstates
 
int packetnumber
 
entityframe5_changestate_t states [ENTITYFRAME5_MAXSTATES]
 
unsigned char statsdeltabits [(MAX_CL_STATS+7)/8]
 

Detailed Description

Definition at line 837 of file protocol.h.

Field Documentation

◆ numstates

int entityframe5_packetlog_t::numstates

Definition at line 840 of file protocol.h.

Referenced by EntityFrame5_WriteFrame().

◆ packetnumber

int entityframe5_packetlog_t::packetnumber

◆ states

entityframe5_changestate_t entityframe5_packetlog_t::states[ENTITYFRAME5_MAXSTATES]

Definition at line 841 of file protocol.h.

Referenced by EntityFrame5_LostFrame(), and EntityFrame5_WriteFrame().

◆ statsdeltabits

unsigned char entityframe5_packetlog_t::statsdeltabits[(MAX_CL_STATS+7)/8]

Definition at line 842 of file protocol.h.

Referenced by EntityFrame5_LostFrame(), and EntityFrame5_WriteFrame().


The documentation for this struct was generated from the following file: