DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
findnonsolidlocationinfo_t Struct Reference
+ Collaboration diagram for findnonsolidlocationinfo_t:

Data Fields

vec3_t absmax
 
vec3_t absmin
 
vec_t bestdist
 
vec3_t center
 
model_tmodel
 
vec3_t nudge
 
vec_t radius
 

Detailed Description

Definition at line 463 of file model_brush.c.

Field Documentation

◆ absmax

vec3_t findnonsolidlocationinfo_t::absmax

Definition at line 466 of file model_brush.c.

Referenced by Mod_BSP_FindNonSolidLocation().

◆ absmin

vec3_t findnonsolidlocationinfo_t::absmin

Definition at line 466 of file model_brush.c.

Referenced by Mod_BSP_FindNonSolidLocation().

◆ bestdist

vec_t findnonsolidlocationinfo_t::bestdist

◆ center

vec3_t findnonsolidlocationinfo_t::center

◆ model

model_t* findnonsolidlocationinfo_t::model

◆ nudge

vec3_t findnonsolidlocationinfo_t::nudge

◆ radius

vec_t findnonsolidlocationinfo_t::radius

The documentation for this struct was generated from the following file: