DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
glmode_t Struct Reference
+ Collaboration diagram for glmode_t:

Data Fields

int magnification
 
int minification
 
const char * name
 

Detailed Description

Definition at line 425 of file gl_textures.c.

Field Documentation

◆ magnification

int glmode_t::magnification

Definition at line 428 of file gl_textures.c.

Referenced by GL_TextureMode_f().

◆ minification

int glmode_t::minification

Definition at line 428 of file gl_textures.c.

Referenced by GL_TextureMode_f().

◆ name

const char* glmode_t::name

Definition at line 427 of file gl_textures.c.


The documentation for this struct was generated from the following file: