![]() |
DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
|
|
Data Fields | |
| hz_bitstream_readblock_t * | blocks |
| int | count |
| hz_bitstream_readblock_t * | current |
| unsigned int | position |
| unsigned int | store |
Definition at line 46 of file dpvsimpledecode.c.
| hz_bitstream_readblock_t* hz_bitstream_readblocks_t::blocks |
Definition at line 48 of file dpvsimpledecode.c.
Referenced by hz_bitstream_read_blocks_free(), and hz_bitstream_read_blocks_read().
| int hz_bitstream_readblocks_t::count |
Definition at line 52 of file dpvsimpledecode.c.
Referenced by hz_bitstream_read_bit(), hz_bitstream_read_bits(), and hz_bitstream_read_flushbits().
| hz_bitstream_readblock_t* hz_bitstream_readblocks_t::current |
Definition at line 49 of file dpvsimpledecode.c.
Referenced by hz_bitstream_read_blocks_getbyte(), and hz_bitstream_read_blocks_read().
| unsigned int hz_bitstream_readblocks_t::position |
Definition at line 50 of file dpvsimpledecode.c.
Referenced by hz_bitstream_read_blocks_getbyte(), and hz_bitstream_read_blocks_read().
| unsigned int hz_bitstream_readblocks_t::store |
Definition at line 51 of file dpvsimpledecode.c.
Referenced by hz_bitstream_read_bit(), hz_bitstream_read_bits(), and hz_bitstream_read_flushbits().