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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <input.h>
Data Fields | |
int | activeweaponcode |
int | ammomin |
int | ammostat |
int | impulse |
char | name [32] |
int | weaponbit |
int in_bestweapon_info_t::activeweaponcode |
Definition at line 45 of file input.h.
Referenced by IN_BestWeapon_Register().
int in_bestweapon_info_t::ammomin |
Definition at line 48 of file input.h.
Referenced by IN_BestWeapon_f(), and IN_BestWeapon_Register().
int in_bestweapon_info_t::ammostat |
Definition at line 47 of file input.h.
Referenced by IN_BestWeapon_f(), and IN_BestWeapon_Register().
int in_bestweapon_info_t::impulse |
Definition at line 44 of file input.h.
Referenced by IN_BestWeapon_f(), and IN_BestWeapon_Register().
int in_bestweapon_info_t::weaponbit |
Definition at line 46 of file input.h.
Referenced by IN_BestWeapon_f(), and IN_BestWeapon_Register().