DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
iqmmesh_t Struct Reference

#include <model_iqm.h>

+ Collaboration diagram for iqmmesh_t:

Data Fields

unsigned int first_triangle
 
unsigned int first_vertex
 
unsigned int material
 
unsigned int name
 
unsigned int num_triangles
 
unsigned int num_vertexes
 

Detailed Description

Definition at line 23 of file model_iqm.h.

Field Documentation

◆ first_triangle

unsigned int iqmmesh_t::first_triangle

Definition at line 28 of file model_iqm.h.

Referenced by Mod_INTERQUAKEMODEL_Load().

◆ first_vertex

unsigned int iqmmesh_t::first_vertex

Definition at line 27 of file model_iqm.h.

Referenced by Mod_INTERQUAKEMODEL_Load().

◆ material

unsigned int iqmmesh_t::material

Definition at line 26 of file model_iqm.h.

Referenced by Mod_INTERQUAKEMODEL_Load().

◆ name

unsigned int iqmmesh_t::name

Definition at line 25 of file model_iqm.h.

Referenced by Mod_INTERQUAKEMODEL_Load().

◆ num_triangles

unsigned int iqmmesh_t::num_triangles

Definition at line 28 of file model_iqm.h.

Referenced by Mod_INTERQUAKEMODEL_Load().

◆ num_vertexes

unsigned int iqmmesh_t::num_vertexes

Definition at line 27 of file model_iqm.h.

Referenced by Mod_INTERQUAKEMODEL_Load().


The documentation for this struct was generated from the following file: