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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <lhnet.h>
Data Fields | |
lhnetaddresstype_t | addresstype |
int | port |
unsigned char | storage [256] |
lhnetaddresstype_t lhnetaddress_t::addresstype |
Definition at line 21 of file lhnet.h.
Referenced by LHNET_CloseSocket(), LHNET_OpenSocket_Connectionless(), LHNET_Read(), LHNET_Write(), LHNETADDRESS_GetAddressType(), NetConn_ClearFlood(), NetConn_Read(), and NetConn_Write().
int lhnetaddress_t::port |
Definition at line 22 of file lhnet.h.
Referenced by LHNET_OpenSocket_Connectionless(), LHNET_Read(), LHNET_Write(), and LHNETADDRESS_GetPort().