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Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
libavwstream_t Struct Reference
+ Collaboration diagram for libavwstream_t:

Data Fields

qfile_t * file
 
double info_aspectratio
 
double info_framerate
 
unsigned int info_imageheight
 
unsigned int info_imagewidth
 
sfx_t * sfx
 
int sndchan
 
int sndstarted
 
voidstream
 

Detailed Description

Definition at line 104 of file cl_video_libavw.c.

Field Documentation

◆ file

qfile_t* libavwstream_t::file

Definition at line 106 of file cl_video_libavw.c.

Referenced by libavw_close(), and LibAvW_OpenVideo().

◆ info_aspectratio

double libavwstream_t::info_aspectratio

Definition at line 110 of file cl_video_libavw.c.

Referenced by LibAvW_OpenVideo().

◆ info_framerate

double libavwstream_t::info_framerate

Definition at line 107 of file cl_video_libavw.c.

Referenced by LibAvW_OpenVideo().

◆ info_imageheight

unsigned int libavwstream_t::info_imageheight

Definition at line 109 of file cl_video_libavw.c.

Referenced by libavw_decodeframe(), and LibAvW_OpenVideo().

◆ info_imagewidth

unsigned int libavwstream_t::info_imagewidth

Definition at line 108 of file cl_video_libavw.c.

Referenced by libavw_decodeframe(), and LibAvW_OpenVideo().

◆ sfx

sfx_t* libavwstream_t::sfx

Definition at line 114 of file cl_video_libavw.c.

Referenced by libavw_decodeframe(), and LibAvW_OpenVideo().

◆ sndchan

int libavwstream_t::sndchan

Definition at line 115 of file cl_video_libavw.c.

Referenced by libavw_close(), libavw_decodeframe(), and LibAvW_OpenVideo().

◆ sndstarted

int libavwstream_t::sndstarted

Definition at line 116 of file cl_video_libavw.c.

Referenced by libavw_decodeframe().

◆ stream

void* libavwstream_t::stream

Definition at line 111 of file cl_video_libavw.c.

Referenced by libavw_close(), libavw_decodeframe(), and LibAvW_OpenVideo().


The documentation for this struct was generated from the following file: