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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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Data Fields | |
| qfile_t * | file |
| double | info_aspectratio |
| double | info_framerate |
| unsigned int | info_imageheight |
| unsigned int | info_imagewidth |
| sfx_t * | sfx |
| int | sndchan |
| int | sndstarted |
| void * | stream |
Definition at line 104 of file cl_video_libavw.c.
| qfile_t* libavwstream_t::file |
Definition at line 106 of file cl_video_libavw.c.
Referenced by libavw_close(), and LibAvW_OpenVideo().
| double libavwstream_t::info_aspectratio |
Definition at line 110 of file cl_video_libavw.c.
Referenced by LibAvW_OpenVideo().
| double libavwstream_t::info_framerate |
Definition at line 107 of file cl_video_libavw.c.
Referenced by LibAvW_OpenVideo().
| unsigned int libavwstream_t::info_imageheight |
Definition at line 109 of file cl_video_libavw.c.
Referenced by libavw_decodeframe(), and LibAvW_OpenVideo().
| unsigned int libavwstream_t::info_imagewidth |
Definition at line 108 of file cl_video_libavw.c.
Referenced by libavw_decodeframe(), and LibAvW_OpenVideo().
| sfx_t* libavwstream_t::sfx |
Definition at line 114 of file cl_video_libavw.c.
Referenced by libavw_decodeframe(), and LibAvW_OpenVideo().
| int libavwstream_t::sndchan |
Definition at line 115 of file cl_video_libavw.c.
Referenced by libavw_close(), libavw_decodeframe(), and LibAvW_OpenVideo().
| int libavwstream_t::sndstarted |
Definition at line 116 of file cl_video_libavw.c.
Referenced by libavw_decodeframe().
| void* libavwstream_t::stream |
Definition at line 111 of file cl_video_libavw.c.
Referenced by libavw_close(), libavw_decodeframe(), and LibAvW_OpenVideo().