DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
mdfour_s Struct Reference

#include <mdfour.h>

+ Collaboration diagram for mdfour_s:

Data Fields

uint32_t A
 
uint32_t B
 
uint32_t C
 
uint32_t D
 
uint32_t totalN
 

Detailed Description

Definition at line 33 of file mdfour.h.

Field Documentation

◆ A

uint32_t mdfour_s::A

Definition at line 34 of file mdfour.h.

Referenced by mdfour64(), mdfour_begin(), and mdfour_result().

◆ B

uint32_t mdfour_s::B

Definition at line 34 of file mdfour.h.

Referenced by mdfour64(), mdfour_begin(), and mdfour_result().

◆ C

uint32_t mdfour_s::C

Definition at line 34 of file mdfour.h.

Referenced by mdfour64(), mdfour_begin(), and mdfour_result().

◆ D

uint32_t mdfour_s::D

Definition at line 34 of file mdfour.h.

Referenced by mdfour64(), mdfour_begin(), and mdfour_result().

◆ totalN

uint32_t mdfour_s::totalN

Definition at line 35 of file mdfour.h.

Referenced by mdfour_begin(), mdfour_tail(), and mdfour_update().


The documentation for this struct was generated from the following file: