DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
mdfour.c
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1/*
2 mdfour.c
3
4 An implementation of MD4 designed for use in the samba SMB
5 authentication protocol
6
7 Copyright (C) 1997-1998 Andrew Tridgell
8
9 This program is free software; you can redistribute it and/or
10 modify it under the terms of the GNU General Public License
11 as published by the Free Software Foundation; either version 2
12 of the License, or (at your option) any later version.
13
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
17
18 See the GNU General Public License for more details.
19
20 You should have received a copy of the GNU General Public License
21 along with this program; if not, write to:
22
23 Free Software Foundation, Inc.
24 59 Temple Place - Suite 330
25 Boston, MA 02111-1307, USA
26
27 $Id$
28*/
29
30#include "darkplaces.h"
31
32#include "mdfour.h"
33
34/* NOTE: This code makes no attempt to be fast!
35
36 It assumes that a int is at least 32 bits long
37*/
38
39#define F(X,Y,Z) (((X)&(Y)) | ((~(X))&(Z)))
40#define G(X,Y,Z) (((X)&(Y)) | ((X)&(Z)) | ((Y)&(Z)))
41#define H(X,Y,Z) ((X)^(Y)^(Z))
42#define lshift(x,s) (((x)<<(s)) | ((x)>>(32-(s))))
43
44#define ROUND1(a,b,c,d,k,s) a = lshift(a + F(b,c,d) + X[k], s)
45#define ROUND2(a,b,c,d,k,s) a = lshift(a + G(b,c,d) + X[k] + 0x5A827999,s)
46#define ROUND3(a,b,c,d,k,s) a = lshift(a + H(b,c,d) + X[k] + 0x6ED9EBA1,s)
47
48/* this applies md4 to 64 byte chunks */
49static void mdfour64(struct mdfour_s *md, uint32_t *M)
50{
51 int j;
52 uint32_t AA, BB, CC, DD;
53 uint32_t X[16];
54 uint32_t A,B,C,D;
55
56 for (j=0;j<16;j++)
57 X[j] = M[j];
58
59 A = md->A; B = md->B; C = md->C; D = md->D;
60 AA = A; BB = B; CC = C; DD = D;
61
62 ROUND1(A,B,C,D, 0, 3); ROUND1(D,A,B,C, 1, 7);
63 ROUND1(C,D,A,B, 2, 11); ROUND1(B,C,D,A, 3, 19);
64 ROUND1(A,B,C,D, 4, 3); ROUND1(D,A,B,C, 5, 7);
65 ROUND1(C,D,A,B, 6, 11); ROUND1(B,C,D,A, 7, 19);
66 ROUND1(A,B,C,D, 8, 3); ROUND1(D,A,B,C, 9, 7);
67 ROUND1(C,D,A,B, 10, 11); ROUND1(B,C,D,A, 11, 19);
68 ROUND1(A,B,C,D, 12, 3); ROUND1(D,A,B,C, 13, 7);
69 ROUND1(C,D,A,B, 14, 11); ROUND1(B,C,D,A, 15, 19);
70
71 ROUND2(A,B,C,D, 0, 3); ROUND2(D,A,B,C, 4, 5);
72 ROUND2(C,D,A,B, 8, 9); ROUND2(B,C,D,A, 12, 13);
73 ROUND2(A,B,C,D, 1, 3); ROUND2(D,A,B,C, 5, 5);
74 ROUND2(C,D,A,B, 9, 9); ROUND2(B,C,D,A, 13, 13);
75 ROUND2(A,B,C,D, 2, 3); ROUND2(D,A,B,C, 6, 5);
76 ROUND2(C,D,A,B, 10, 9); ROUND2(B,C,D,A, 14, 13);
77 ROUND2(A,B,C,D, 3, 3); ROUND2(D,A,B,C, 7, 5);
78 ROUND2(C,D,A,B, 11, 9); ROUND2(B,C,D,A, 15, 13);
79
80 ROUND3(A,B,C,D, 0, 3); ROUND3(D,A,B,C, 8, 9);
81 ROUND3(C,D,A,B, 4, 11); ROUND3(B,C,D,A, 12, 15);
82 ROUND3(A,B,C,D, 2, 3); ROUND3(D,A,B,C, 10, 9);
83 ROUND3(C,D,A,B, 6, 11); ROUND3(B,C,D,A, 14, 15);
84 ROUND3(A,B,C,D, 1, 3); ROUND3(D,A,B,C, 9, 9);
85 ROUND3(C,D,A,B, 5, 11); ROUND3(B,C,D,A, 13, 15);
86 ROUND3(A,B,C,D, 3, 3); ROUND3(D,A,B,C, 11, 9);
87 ROUND3(C,D,A,B, 7, 11); ROUND3(B,C,D,A, 15, 15);
88
89 A += AA; B += BB; C += CC; D += DD;
90
91 for (j=0;j<16;j++)
92 X[j] = 0;
93
94 md->A = A; md->B = B; md->C = C; md->D = D;
95}
96
97static void copy64(uint32_t *M, const unsigned char *in)
98{
99 int i;
100
101 // UBSan: (unsigned) is because promotion to int causes signed overflow when in[] >= 128
102 for (i=0;i<16;i++)
103 M[i] = ((unsigned)in[i*4+3]<<24) | (in[i*4+2]<<16) |
104 (in[i*4+1]<<8) | (in[i*4+0]<<0);
105}
106
107static void copy4(unsigned char *out,uint32_t x)
108{
109 out[0] = x&0xFF;
110 out[1] = (x>>8)&0xFF;
111 out[2] = (x>>16)&0xFF;
112 out[3] = (x>>24)&0xFF;
113}
114
115void mdfour_begin(struct mdfour_s *md)
116{
117 md->A = 0x67452301;
118 md->B = 0xefcdab89;
119 md->C = 0x98badcfe;
120 md->D = 0x10325476;
121 md->totalN = 0;
122}
123
124
125static void mdfour_tail(struct mdfour_s *md, const unsigned char *in, int n)
126{
127 unsigned char buf[128];
128 uint32_t M[16];
129 uint32_t b;
130
131 md->totalN += n;
132
133 b = md->totalN * 8;
134
135 memset(buf, 0, 128);
136 if (n) memcpy(buf, in, n);
137 buf[n] = 0x80;
138
139 if (n <= 55) {
140 copy4(buf+56, b);
141 copy64(M, buf);
142 mdfour64(md, M);
143 } else {
144 copy4(buf+120, b);
145 copy64(M, buf);
146 mdfour64(md, M);
147 copy64(M, buf+64);
148 mdfour64(md, M);
149 }
150}
151
152void mdfour_update(struct mdfour_s *md, const unsigned char *in, int n)
153{
154 uint32_t M[16];
155
156// start of edit by Ashley Rose Hale (LadyHavoc)
157// commented out to prevent crashing when length is 0
158// if (n == 0) mdfour_tail(in, n);
159// end of edit by Ashley Rose Hale (LadyHavoc)
160
161 while (n >= 64) {
162 copy64(M, in);
163 mdfour64(md, M);
164 in += 64;
165 n -= 64;
166 md->totalN += 64;
167 }
168
169 mdfour_tail(md, in, n);
170}
171
172
173void mdfour_result(struct mdfour_s *md, unsigned char *out)
174{
175 copy4(out, md->A);
176 copy4(out+4, md->B);
177 copy4(out+8, md->C);
178 copy4(out+12, md->D);
179}
180
181
182void mdfour(unsigned char *out, const unsigned char *in, int n)
183{
184 struct mdfour_s md;
185 mdfour_begin(&md);
186 mdfour_update(&md, in, n);
187 mdfour_result(&md, out);
188}
189
191// MD4-based checksum utility functions
192//
193// Copyright (C) 2000 Jeff Teunissen <d2deek@pmail.net>
194//
195// Author: Jeff Teunissen <d2deek@pmail.net>
196// Date: 01 Jan 2000
197
198unsigned Com_BlockChecksum (void *buffer, int length)
199{
200 int digest[4];
201 unsigned val;
202
203 mdfour ( (unsigned char *) digest, (unsigned char *) buffer, length );
204
205 val = digest[0] ^ digest[1] ^ digest[2] ^ digest[3];
206
207 return val;
208}
209
210void Com_BlockFullChecksum (void *buffer, int len, unsigned char *outbuf)
211{
212 mdfour ( outbuf, (unsigned char *) buffer, len );
213}
214
#define n(x, y)
#define M
GLuint buffer
Definition glquake.h:630
GLenum GLuint GLenum GLsizei length
Definition glquake.h:657
GLint GLenum GLint x
Definition glquake.h:651
GLenum GLuint GLenum GLsizei const GLchar * buf
Definition glquake.h:657
#define ROUND3(a, b, c, d, k, s)
Definition mdfour.c:46
void Com_BlockFullChecksum(void *buffer, int len, unsigned char *outbuf)
Definition mdfour.c:210
unsigned Com_BlockChecksum(void *buffer, int length)
Definition mdfour.c:198
static void mdfour64(struct mdfour_s *md, uint32_t *M)
Definition mdfour.c:49
void mdfour_update(struct mdfour_s *md, const unsigned char *in, int n)
Definition mdfour.c:152
static void copy64(uint32_t *M, const unsigned char *in)
Definition mdfour.c:97
void mdfour_begin(struct mdfour_s *md)
Definition mdfour.c:115
#define ROUND2(a, b, c, d, k, s)
Definition mdfour.c:45
void mdfour(unsigned char *out, const unsigned char *in, int n)
Definition mdfour.c:182
#define ROUND1(a, b, c, d, k, s)
Definition mdfour.c:44
void mdfour_result(struct mdfour_s *md, unsigned char *out)
Definition mdfour.c:173
static void mdfour_tail(struct mdfour_s *md, const unsigned char *in, int n)
Definition mdfour.c:125
static void copy4(unsigned char *out, uint32_t x)
Definition mdfour.c:107
int i
dp_FragColor b
uint32_t C
Definition mdfour.h:34
uint32_t B
Definition mdfour.h:34
uint32_t totalN
Definition mdfour.h:35
uint32_t D
Definition mdfour.h:34
uint32_t A
Definition mdfour.h:34