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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <zone.h>
Data Fields | |
memexpandablearray_array_t * | arrays |
size_t | maxarrays |
mempool_t * | mempool |
size_t | numarrays |
size_t | numrecordsperarray |
size_t | recordsize |
memexpandablearray_array_t* memexpandablearray_t::arrays |
Definition at line 142 of file zone.h.
Referenced by Mem_ExpandableArray_AllocRecord(), Mem_ExpandableArray_FreeArray(), Mem_ExpandableArray_FreeRecord(), Mem_ExpandableArray_IndexRange(), and Mem_ExpandableArray_RecordAtIndex().
size_t memexpandablearray_t::maxarrays |
Definition at line 141 of file zone.h.
Referenced by Mem_ExpandableArray_AllocRecord(), and Mem_ExpandableArray_FreeArray().
mempool_t* memexpandablearray_t::mempool |
Definition at line 137 of file zone.h.
Referenced by Mem_ExpandableArray_AllocRecord(), Mem_ExpandableArray_NewArray(), W_GetTextureBGRA(), and W_LoadTextureWadFile().
size_t memexpandablearray_t::numarrays |
Definition at line 140 of file zone.h.
Referenced by Mem_ExpandableArray_AllocRecord(), Mem_ExpandableArray_FreeArray(), Mem_ExpandableArray_FreeRecord(), Mem_ExpandableArray_IndexRange(), and Mem_ExpandableArray_RecordAtIndex().
size_t memexpandablearray_t::numrecordsperarray |
Definition at line 139 of file zone.h.
Referenced by Mem_ExpandableArray_AllocRecord(), Mem_ExpandableArray_FreeRecord(), Mem_ExpandableArray_IndexRange(), Mem_ExpandableArray_NewArray(), and Mem_ExpandableArray_RecordAtIndex().
size_t memexpandablearray_t::recordsize |
Definition at line 138 of file zone.h.
Referenced by Mem_ExpandableArray_AllocRecord(), Mem_ExpandableArray_FreeRecord(), Mem_ExpandableArray_NewArray(), and Mem_ExpandableArray_RecordAtIndex().