DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
model_brush_lightstyleinfo_t Struct Reference

#include <model_brush.h>

+ Collaboration diagram for model_brush_lightstyleinfo_t:

Data Fields

int numsurfaces
 
int style
 
intsurfacelist
 
int value
 

Detailed Description

Definition at line 242 of file model_brush.h.

Field Documentation

◆ numsurfaces

int model_brush_lightstyleinfo_t::numsurfaces

Definition at line 246 of file model_brush.h.

Referenced by Mod_Q1BSP_Load(), and Mod_Q2BSP_Load().

◆ style

int model_brush_lightstyleinfo_t::style

Definition at line 244 of file model_brush.h.

Referenced by Mod_Q1BSP_Load(), and Mod_Q2BSP_Load().

◆ surfacelist

int* model_brush_lightstyleinfo_t::surfacelist

Definition at line 247 of file model_brush.h.

Referenced by Mod_Q1BSP_Load(), and Mod_Q2BSP_Load().

◆ value

int model_brush_lightstyleinfo_t::value

Definition at line 245 of file model_brush.h.

Referenced by Mod_Q1BSP_Load(), and Mod_Q2BSP_Load().


The documentation for this struct was generated from the following file: