DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
modloader_t Struct Reference

#include <model_shared.h>

+ Collaboration diagram for modloader_t:

Data Fields

const char * extension
 
const char * header
 
size_t headersize
 
void(* Load )(model_t *, void *, void *)
 

Detailed Description

Definition at line 561 of file model_shared.h.

Field Documentation

◆ extension

const char* modloader_t::extension

Definition at line 563 of file model_shared.h.

◆ header

const char* modloader_t::header

Definition at line 564 of file model_shared.h.

◆ headersize

size_t modloader_t::headersize

Definition at line 565 of file model_shared.h.

◆ Load

void(* modloader_t::Load) (model_t *, void *, void *)

Definition at line 566 of file model_shared.h.

Referenced by Mod_LoadModel().


The documentation for this struct was generated from the following file: