DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
netconn_t::netconn_nq_s Struct Reference

#include <netconn.h>

+ Collaboration diagram for netconn_t::netconn_nq_s:

Data Fields

unsigned int ackSequence
 
unsigned int receiveSequence
 
unsigned int sendSequence
 
unsigned int unreliableReceiveSequence
 

Detailed Description

Definition at line 178 of file netconn.h.

Field Documentation

◆ ackSequence

unsigned int netconn_t::netconn_nq_s::ackSequence

Definition at line 180 of file netconn.h.

Referenced by NetConn_ReceivedMessage().

◆ receiveSequence

unsigned int netconn_t::netconn_nq_s::receiveSequence

Definition at line 183 of file netconn.h.

Referenced by NetConn_ReceivedMessage(), and PrintStats().

◆ sendSequence

unsigned int netconn_t::netconn_nq_s::sendSequence

Definition at line 181 of file netconn.h.

Referenced by NetConn_ReceivedMessage(), NetConn_SendUnreliableMessage(), and PrintStats().

◆ unreliableReceiveSequence

unsigned int netconn_t::netconn_nq_s::unreliableReceiveSequence

Definition at line 184 of file netconn.h.

Referenced by NetConn_ReceivedMessage().


The documentation for this struct was generated from the following file: