DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
netgraphitem_t Struct Reference

#include <netconn.h>

+ Collaboration diagram for netgraphitem_t:

Data Fields

int ackbytes
 
double cleartime
 
int reliablebytes
 
double time
 
int unreliablebytes
 

Detailed Description

Definition at line 132 of file netconn.h.

Field Documentation

◆ ackbytes

int netgraphitem_t::ackbytes

Definition at line 137 of file netconn.h.

Referenced by NetConn_CanSend(), NetConn_ReceivedMessage(), and SCR_DrawNetGraph_DrawGraph().

◆ cleartime

double netgraphitem_t::cleartime

◆ reliablebytes

int netgraphitem_t::reliablebytes

◆ time

double netgraphitem_t::time

Definition at line 134 of file netconn.h.

Referenced by NetConn_CanSend(), NetConn_ReceivedMessage(), and SCR_DrawNetGraph_DrawGraph().

◆ unreliablebytes


The documentation for this struct was generated from the following file: