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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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Data Fields | |
| int | bs |
| unsigned char | buffer [STREAM_BUFFERSIZE *4] |
| int | buffer_firstframe |
| int | buffer_numframes |
| ov_decode_t | ov_decode |
| OggVorbis_File | vf |
| int ogg_stream_perchannel_t::bs |
Definition at line 404 of file snd_ogg.c.
Referenced by OGG_GetSamplesFloat().
| unsigned char ogg_stream_perchannel_t::buffer[STREAM_BUFFERSIZE *4] |
Definition at line 407 of file snd_ogg.c.
Referenced by OGG_GetSamplesFloat().
| int ogg_stream_perchannel_t::buffer_firstframe |
Definition at line 405 of file snd_ogg.c.
Referenced by OGG_GetSamplesFloat().
| int ogg_stream_perchannel_t::buffer_numframes |
Definition at line 406 of file snd_ogg.c.
Referenced by OGG_GetSamplesFloat().
| ov_decode_t ogg_stream_perchannel_t::ov_decode |
Definition at line 403 of file snd_ogg.c.
Referenced by OGG_GetSamplesFloat().
| OggVorbis_File ogg_stream_perchannel_t::vf |
Definition at line 402 of file snd_ogg.c.
Referenced by OGG_GetSamplesFloat(), and OGG_StopChannel().