DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
particletype_t Struct Reference

#include <cl_particles.h>

+ Collaboration diagram for particletype_t:

Data Fields

pblend_t blendmode
 
qbool lighting
 
porientation_t orientation
 

Detailed Description

Definition at line 51 of file cl_particles.h.

Field Documentation

◆ blendmode

pblend_t particletype_t::blendmode

Definition at line 53 of file cl_particles.h.

Referenced by CL_Particles_ParseEffectInfo().

◆ lighting

qbool particletype_t::lighting

Definition at line 55 of file cl_particles.h.

Referenced by R_DrawParticle_TransparentCallback().

◆ orientation

porientation_t particletype_t::orientation

Definition at line 54 of file cl_particles.h.

Referenced by CL_Particles_ParseEffectInfo().


The documentation for this struct was generated from the following file: