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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <curves.h>
Data Fields | |
| struct { | |
| int xtess | |
| int ytess | |
| } | lods [PATCH_LODS_NUM] |
| int | xsize |
| int | ysize |
| struct { ... } patchinfo_t::lods[PATCH_LODS_NUM] |
Referenced by Mod_Q3BSP_LoadFaces(), and Q3PatchAdjustTesselation().
| int patchinfo_t::xsize |
Definition at line 10 of file curves.h.
Referenced by Mod_Q3BSP_LoadFaces(), and Q3PatchAdjustTesselation().
| int patchinfo_t::xtess |
Definition at line 12 of file curves.h.
Referenced by Mod_Q3BSP_LoadFaces(), and Q3PatchAdjustTesselation().
| int patchinfo_t::ysize |
Definition at line 10 of file curves.h.
Referenced by Mod_Q3BSP_LoadFaces(), and Q3PatchAdjustTesselation().
| int patchinfo_t::ytess |
Definition at line 12 of file curves.h.
Referenced by Mod_Q3BSP_LoadFaces(), and Q3PatchAdjustTesselation().