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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <curves.h>
Data Fields | ||
struct { | ||
int xtess | ||
int ytess | ||
} | lods [PATCH_LODS_NUM] | |
int | xsize | |
int | ysize | |
struct { ... } patchinfo_t::lods[PATCH_LODS_NUM] |
Referenced by Mod_Q3BSP_LoadFaces(), and Q3PatchAdjustTesselation().
int patchinfo_t::xsize |
Definition at line 10 of file curves.h.
Referenced by Mod_Q3BSP_LoadFaces(), and Q3PatchAdjustTesselation().
int patchinfo_t::xtess |
Definition at line 12 of file curves.h.
Referenced by Mod_Q3BSP_LoadFaces(), and Q3PatchAdjustTesselation().
int patchinfo_t::ysize |
Definition at line 10 of file curves.h.
Referenced by Mod_Q3BSP_LoadFaces(), and Q3PatchAdjustTesselation().
int patchinfo_t::ytess |
Definition at line 12 of file curves.h.
Referenced by Mod_Q3BSP_LoadFaces(), and Q3PatchAdjustTesselation().