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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <progsvm.h>
Data Fields | |
int | fields_mark_progress |
int | fields_mark_progress_entity |
int | globals_mark_progress |
int | knownstrings_sweep_progress |
int | stage |
int prvm_prog_garbagecollection_state_t::fields_mark_progress |
Definition at line 528 of file progsvm.h.
Referenced by PRVM_GarbageCollection().
int prvm_prog_garbagecollection_state_t::fields_mark_progress_entity |
Definition at line 529 of file progsvm.h.
Referenced by PRVM_GarbageCollection().
int prvm_prog_garbagecollection_state_t::globals_mark_progress |
Definition at line 527 of file progsvm.h.
Referenced by PRVM_GarbageCollection().
int prvm_prog_garbagecollection_state_t::knownstrings_sweep_progress |
Definition at line 530 of file progsvm.h.
Referenced by PRVM_GarbageCollection().
int prvm_prog_garbagecollection_state_t::stage |
Definition at line 526 of file progsvm.h.
Referenced by PRVM_GarbageCollection().