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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <progsvm.h>
Data Fields | |
| double | builtinsprofile_acc |
| mfunction_t * | f |
| double | profile_acc |
| int | s |
| double | tprofile_acc |
| double prvm_stack_t::builtinsprofile_acc |
Definition at line 56 of file progsvm.h.
Referenced by PRVM_EnterFunction(), and PRVM_LeaveFunction().
| mfunction_t* prvm_stack_t::f |
Definition at line 53 of file progsvm.h.
Referenced by PRVM_EnterFunction(), PRVM_LeaveFunction(), PRVM_PrintState(), PRVM_ShortStackTrace(), and PRVM_StackTrace().
| double prvm_stack_t::profile_acc |
Definition at line 55 of file progsvm.h.
Referenced by PRVM_EnterFunction(), and PRVM_LeaveFunction().
| int prvm_stack_t::s |
Definition at line 52 of file progsvm.h.
Referenced by PRVM_EnterFunction(), PRVM_LeaveFunction(), PRVM_PrintState(), PRVM_ShortStackTrace(), and PRVM_StackTrace().
| double prvm_stack_t::tprofile_acc |
Definition at line 54 of file progsvm.h.
Referenced by PRVM_EnterFunction(), and PRVM_LeaveFunction().