DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
q2wal_t Struct Reference
+ Collaboration diagram for q2wal_t:

Data Fields

char animname [32]
 
int contents
 
int flags
 
unsigned height
 
char name [32]
 
unsigned offsets [MIPLEVELS]
 
int value
 
unsigned width
 

Detailed Description

Definition at line 754 of file image.c.

Field Documentation

◆ animname

char q2wal_t::animname[32]

Definition at line 759 of file image.c.

Referenced by LoadWAL_GetMetadata().

◆ contents

int q2wal_t::contents

Definition at line 761 of file image.c.

Referenced by LoadWAL_GetMetadata().

◆ flags

int q2wal_t::flags

Definition at line 760 of file image.c.

Referenced by LoadWAL_GetMetadata().

◆ height

unsigned q2wal_t::height

Definition at line 757 of file image.c.

Referenced by LoadWAL_BGRA(), and LoadWAL_GetMetadata().

◆ name

char q2wal_t::name[32]

Definition at line 756 of file image.c.

◆ offsets

unsigned q2wal_t::offsets[MIPLEVELS]

Definition at line 758 of file image.c.

Referenced by LoadWAL_BGRA().

◆ value

int q2wal_t::value

Definition at line 762 of file image.c.

Referenced by LoadWAL_GetMetadata().

◆ width

unsigned q2wal_t::width

Definition at line 757 of file image.c.

Referenced by LoadWAL_BGRA(), and LoadWAL_GetMetadata().


The documentation for this struct was generated from the following file: